Hierarchy

  • IWidgetUx

Properties

draggableDisabled?: boolean

if set to true widget position will be fixed and user won't be able to drag it.

Default

false
fabDisable?: boolean

Disable Floating action button that opens the widget If disabled, a custom button should be implemented for the close/open actions

Default

false

'edge' - outside the element right next to it 'overlay' - as an overlay inside the element on it's edge 'fixed' - fixed position on the screen edge instead of relative to the element 'sidePanel' - non dragable side panel layout 'sidePanelOverlay' - non dragable side panel that overlays content including controls

Default

'edge'

Remarks

If set to 'edge' or 'sidePanel' and there is no space for the widget, it will fallback to 'overlay'

Load widget in open state on first boot. 'kuku' - widget is loaded closed, and after timeout a kuku is shown promting user to comment. 'open' - load in open state 'closed' - load in closed state with no kuku

Default

'open'
maxWidth?: number

If povided will limit the responsive widget width. Has effect when widget is positioned outside of the player. Has no effect when widget is overlay inside the player.

Default

460

Position the widget on the right or on the left side

Default

'right'
sidePanel?: ISidePanelUx

side panel layout preferences

tabs?: boolean

Enable/Disable navigation side tabs

Default

true